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How To Repair A Enchanted Fishing Rod In Minecraft

A line-fishing rod is a tool used primarily for fishing.

Contents

  • 1 Obtaining
    • 1.1 Crafting
    • ane.2 Fishing
    • 1.3 Trading
    • 1.iv Natural generation
    • i.five Carrot or warped fungus on a stick
    • 1.6 Mob loot
  • 2 Usage
    • two.ane Fishing
    • two.two Crafting ingredient
    • ii.3 Hooking mobs and other entities
    • ii.4 Fuel
    • ii.5 Other usage
    • two.six Enchantments
  • iii Fishing Bobber
    • iii.1 Data values
      • iii.1.one ID
      • 3.ane.2 Entity data
  • 4 Sounds
  • 5 Information values
    • 5.1 ID
  • 6 Achievements
  • 7 Advancements
  • 8 History
  • 9 Problems
  • 10 Trivia
  • xi Gallery
  • 12 References

Obtaining [ ]

Crafting [ ]

Ingredients Crafting recipe Clarification
Stick +
String
Damaged Angling Rod The durability of the two fishing rods is added together, plus an actress 5% immovability.

Fishing [ ]

Enchanted angling rods can be obtained as "treasure" items from line-fishing, and unenchanted ones as "junk" items.

Trading [ ]

Journeyman-level fisherman villagers sell enchanted line-fishing rods for 6 emeralds. The enchantments are the same as the ones obtained from an enchantment table at levels 5–19.

Natural generation [ ]

Item Structure Container Quantity Chance
Coffee Edition
Enchanted Fishing Rod [A] Underwater ruins Big ruins chest 1 21.seven%
Small ruins breast i 41.vii%
Bedrock Edition
Enchanted Fishing Rod [A] Underwater ruins Large ruins chest 1 21.7%
Small ruins breast one 41.seven%
  1. a b All enchantments are every bit likely, including treasure enchantments (except Soul Speed), and any level of the enchantment is every bit likely.

Carrot or warped fungus on a stick [ ]

If a carrot on a stick or a warped fungus on a stick is used to the signal of zero durability, it becomes a fishing rod again.

Mob loot [ ]

In Java Edition, the drowned mob has a 3.75% run a risk of spawning with a fishing rod equipped. In Boulder Edition, naturally-spawned drowned has 0.85% gamble to spawn with line-fishing rod, while converted drowned has 1% chance to spawn with information technology. If killed, they have an 8.5% chance of dropping this fishing rod. That gamble increases by 1% for each level of Looting applied to a weapon (upwards to xi.5% chance). The dropped detail is damaged and never enchanted.

Usage [ ]

Fishing [ ]

Fishing rods can be cast into h2o. After a short period of fourth dimension, a stream of chimera particles approaches the fishing rod. If the rod is reeled in once the particles "seize with teeth" the bobber, the histrion obtains a fish, junk, or perhaps a treasure item. If the fishing rod was in the player's paw and is no longer, the fishing bobber entity despawns, unless the line-fishing rod to the off-hand or it'southward been swapped with some other line-fishing rod[ citation needed ].

Crafting ingredient [ ]

Proper noun Ingredients Crafting recipe Description
Carrot on a Stick Fishing Rod or
Damaged Fishing Rod +
Carrot
The line-fishing rod must be diagonally higher up the carrot to craft the carrot on a stick.
Warped Fungus on a Stick Fishing Rod or
Damaged Fishing Rod +
Warped Fungus

Hooking mobs and other entities [ ]

The fishing rod can exist used to hook mobs, items‌[ Java Edition only ] and some entities, and even players. The fishing rod tin then be reeled in, which drags them toward the player and deals no impairment. Reeling in a mob or entity costs 5 points of durability, and reeling in an detail costs three points. Reeling a mob pulls it toward the player with a speed of one10 the distance between mob and histrion.

Besides mobs and items, entities that can be reeled in include:

  • Boat due south
  • Minecarts of any type
  • Armor Stand south
  • Shulker Bullet south
  • Ghast fireballs
  • Shot fire charges
  • Primed TNT
  • Whatsoever falling cake
    • Such as Sand , Gravel , Dragon Egg s or Anvil south.

Some entities tin be hooked, but cannot be reeled in:

  • Mobs riding/being ridden past other mobs
  • Painting s
  • Item Frame s
  • Lead knots
  • End Crystal southward
  • Shulker south

Attempting to reel in said entities notwithstanding costs immovability to the rod.

The residuum of the entities cannot be hooked at all:

  • Thrown eggs
  • Thrown snowballs
  • Thrown ender pearls
  • Thrown eyes of ender
  • Thrown potions
  • Thrown bottles o' enchanting
  • Dragon fireballs
  • Wither skulls
  • Firework rockets in flight
  • Arrows in flying
  • Expanse effect cloud
  • XP orbs

Using it on a villager lowers the player's popularity and causes whatsoever naturally-spawned fe golems nearby to attack.

Reeling in an entity riding on another entity causes it to dismount.‌[ Bedrock Edition only ]

Fuel [ ]

A fishing rod tin can exist used as fuel in furnaces, smelting 1.5 items per fishing rod.

Other usage [ ]

The hook can also be used to actuate wooden pressure plates or weighted pressure plates.

Enchantments [ ]

A fishing rod can receive the following enchantments:

Name Max Level Method
Lure[annotation 1] III
Luck of the Ocean III
Unbreaking III
Mending I
Expletive of Vanishing I
  1. Lure levels above V don't work.

A fishing rod with the Mending enchantment has infinite immovability if used for fishing simply. The rod incrementally repairs itself using the experience gained each time a player reels in a fish, even if starting from nearly 0% immovability. Players wearing damaged Mending armor have a lower average rate of repair, because the mending mechanic tin can ignore damage to the rod while repairing armor instead. Unbreaking Three can nearly guarantee that the rod does not suspension, unless it's already at low immovability.

Fishing Bobber [ ]

Fishing Bobber JE1.png

Fishing Bobber BE1.png

Network ID

JE: ninety

Fishing bobbers have entity data associated with them that comprise various properties of the entity. They as well announced to despawn after a while.

Information values [ ]

ID [ ]

Java Edition:

Name Identifier Translation key
Fishing Bobber fishing_bobber entity.minecraft.fishing_bobber

Bedrock Edition:

Name Identifier Numeric ID Translation key
Angling Bobber fishing_hook 77 entity.fishing_hook.name

Entity data [ ]

Coffee Edition:

  • Entity data

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Sounds [ ]

Note red.png

This page would benefit from the addition of more sounds.

Delight remove this notice once you've added suitable sounds to the article.
The specific instructions are: Old throwing sound (pre-Audio Update), which was used for fishing rods

Audio Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Bobber thrown ? ? entity.fishing_bobber.throw subtitles.entity.fishing_bobber.throw ? ? 16
Bobber retrieved Friendly Creatures When reeling rod in entity.fishing_bobber.retrieve subtitles.entity.fishing_bobber.call back ? ii.iv sixteen
Angling hook splashes Friendly Creatures ? entity.fishing_bobber.splash subtitles.entity.fishing_bobber.splash ? ? xvi
Item breaks ? When durability is exhausted entity.particular.pause subtitles.entity.item.suspension one.0 0.ix 16

Information values [ ]

ID [ ]

Java Edition:

Proper name Identifier Form Translation key
Angling Rod fishing_rod Item detail.minecraft.fishing_rod

Boulder Edition:

Name Identifier Numeric ID Form Translation cardinal
Angling Rod fishing_rod 392 Item item.fishing_rod.name

Achievements [ ]

Icon Achievement In-game description Bodily requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Cow Tipper Harvest some leather. Choice up leather from the footing. 15G Statuary

Advancements [ ]

Icon Advancement In-game clarification Parent Actual requirements (if different) Resource location
Advancement-plain-raw.png Fishy Business organization
Catch a fish Husbandry Apply a fishing rod to catch whatsoever of these fishes:
  • Cod
  • Salmon
  • Tropical Fish
  • Pufferfish
Other items in the fish category, if whatsoever, can exist defenseless, but are ignored for this advancement.
husbandry/fishy_business

History [ ]

Java Edition Alpha
v1.ane.1 Fishing Rod JE1 BE1.png Added angling rods.
Angling rods currently accept no function.
Angling rods are stackable.
v1.2.0 ? Fishing rods have been updated to be able to catch fish from any body of water.
Stick JE1 BE1.png Bandage fishing rods apply the stick texture in starting time and 3rd person, and do not announced bandage in the hotbar.
v1.2.2 Line-fishing rods now piece of work in multiplayer. Previously, angling rods could be used in multiplayer, but would produce fake client-side fish that could not be picked upward.
Fishing rods in multiplayer echo the cast audio when reeling in, practise not render the line, and exercise not switch textures when cast.
Coffee Edition Beta
1.6 Test Build 3 Angling rods are at present no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the beginning rod. This could be exploited to have fishing rods that lasted forever.
Cast Fishing Rod JE2 BE1.png In kickoff person, cast line-fishing rods at present use a texture without the line to prove that it is no longer on the rod. The stick texture is still used in third person, still.
Sound Update The fishing rod cast sound has been inverse.
Java Edition
1.3.1 12w17a Fishing rods now have space durability in Creative style.
12w18a Fishing rods in multiplayer no longer echo the bandage sound when reeling in, at present properly render the line, and now switch textures when cast.
ane.4.2 12w36a Added carrot on a stick, which can exist crafted using a line-fishing rod and a carrot.
12w37a Fishing at present give the player experience with each fish caught.
1.four.6 12w49a Fishing rods tin at present be enchanted with Unbreaking using enchanted books.
1.7.ii 13w36a Fishing rods now accept 2 new enchantments: Lure and Luck of the Sea.
Fishing rods tin can now be enchanted in an enchantment tabular array.
Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones every bit a "junk" detail.
1.8 14w02a Fisherman villagers now sell enchanted fishing rods for 7–8 emeralds.
14w33b Cast angling rods at present apply the bandage texture in 3rd person, rather than the stick texture.
1.9 15w31a Cast line-fishing rods at present look cast in the hotbar and inventory.
15w32a Angling rods no longer damage the ender dragon.
15w36a Angling rods now properly hook entities.
Reeling in while hooked to a non-item entity now costs 5 durability (was 3) to the fishing rod.
1.10 16w21a Angling rods now claw items, which costs iii immovability.
i.eleven 16w33a Line-fishing rods can now be used to fuel furnaces.
1.12 17w13a The sound of the bobbers of fishing rods existence thrown has been changed.
17w16a Added sounds for reeling in fishing bobbers.
ane.13 17w47a Prior to The Flattening, this item'southward numeral ID was 346.
17w50a Crafting a carrot on a stick no longer requires the fishing rod to be at full durability.[1]
18w02a The bobber of line-fishing rods now has its own entity ID: fishing_bobber, although summoning the bobber alone is still not possible.
18w09a Enchanted fishing rods now generate in the chests of underwater ruins.
18w11a Added drowned, which accept a chance to spawn drop fishing rods upon death.
18w14a Catching a fish with the line-fishing rod now grants the "Fishy Business" advancement.
? Fishing rods no longer brandish as unknown when called by a target selector.
1.14 18w43a Fishing Rod JE2 BE2.png Cast Fishing Rod JE3 BE2.png The textures of fishing rods have been changed.
1.16 20w13a Fishing rod is at present used to craft warped fungus on a stick.
20w14a The bobber of fishing rods is now considered a projectile and can ignite (if on fire) TNT, activate targets and ring bells.
Pocket Edition Alpha
v0.eleven.0 build 1 Fishing Rod JE1 BE1.png Cast Fishing Rod JE2 BE1.png Added fishing rods.
build 8 If an entity is mounted on another entity, reeling it in with a line-fishing rod now pulls information technology off its ride.
build 11 Fishing rods are at present functional in third person view.
v0.12.ane build 12 Fishing rods now make a less repetitive sound.
Fishing rods now grant experience when successful.
Fishing rods tin can now be enchanted.
Enchanted fishing rods can now be found as "treasure" from fishing.
v0.15.0 build 1 Angling rods are now used to craft carrot on a stick.
Pocket Edition
1.0.4 alpha i.0.four.0 Fisherman villagers at present sell enchanted line-fishing rods.
1.one.0 alpha one.i.0.0 The entity ID of fishing rods has been inverse from fishinghook to fishing_hook.
Boulder Edition
1.4.0 beta i.2.xiii.8 Added drowned, which can spawn with and drop angling rods.
beta 1.2.20.1 Fishing rods and enchanted angling rods can at present be plant in underwater ruins.
i.10.0 beta 1.10.0.3 Fishing Rod JE2 BE2.png Cast Fishing Rod JE3 BE2.png The textures of angling rods have been changed.
1.11.0 beta 1.11.0.4 Fisherman villagers now sell enchanted line-fishing rods for half-dozen emeralds as part of their tertiary tier merchandise.
Legacy Console Edition
TU1 CU1 1.0 Patch 1 1.0.one Fishing Rod JE1 BE1.png Added fishing rods.
Every bit a result of Legacy Panel Edition using an internal server, fishing rods echo the cast sound when reeling in, practise non return the line, and do not switch textures when cast.
TU7 Cast Fishing Rod JE2 BE1.png Stick JE1 BE1.png Fishing rods no longer echo the bandage sound when reeling in, now properly return the line, and at present switch textures when bandage.
The cast angling rod texture appears in get-go person, while the stick texture is used instead in third person.
TU27 CU15 i.18 Cast fishing rods now use the bandage texture in third person, rather than the stick texture.
TU69 1.76 Patch 38 Enchanted fishing rods now generate in the chests of underwater ruins.
Added drowned, which have a run a risk to spawn drib fishing rods upon death.
1.90 Fishing Rod JE2 BE2.png Cast Fishing Rod JE3 BE2.png The textures of angling rods have been changed.
New Nintendo 3DS Edition
0.one.0 Fishing Rod JE1 BE1.png Cast Fishing Rod JE2 BE1.png Added fishing rods.

Issues [ ]

Bug relating to "Line-fishing Rod" are maintained on the issues tracker. Report issues at that place.

Trivia [ ]

  • The maximum distance the player tin can get between the bobber and themselves is 33 blocks.
  • Skeletons can be pulled into their own arrows.
  • When casting the rod into a portal, the bobber may stick to it like a normal block, go through and travel in the Nether, or end on the adjacent block backside the portal.
  • If the player stands directly in front end of a column and casts the line onto a block above the player, the line falls downwards.
  • If the bobber hits a painting, the painting breaks.
  • The thespian can get into bed after casting a line, and the line remains in the water until the thespian wakes up and reels it in.

Gallery [ ]

References [ ]

  1. MC-123196 resolved as "Works equally Intended"

Source: https://minecraft.fandom.com/wiki/Fishing_Rod

Posted by: lopezproff1944.blogspot.com

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